from pygame.locals import *

def makePerson(name, images, pos):
    return Person(name, images[name], pos)


class Person:
    
    def __init__(self, name, image, pos):
        self.name = name
        self.image = image
        self.pos = pos
    
    def render(self, screen, pos):
        screen.blit(self.image, pos)
    
    def attachPuzzle(self, puzzle):
        self.puzzle = puzzle
    
    